Intro to Java Modding
Here is where you will find all the info about modding 1D6 in Java, Scala, and Kotlin.
📄️ Settings up an environment
This page will show you how to set up a modding environment, starting with the intended method, and ending with a manual setup explanation.
📄️ Your first Assets
Assets are the core building blocks of 1D6, doing everything from holding data to being the object that the player controls.
📄️ Intro to Mixins
This one library is so important to the core of the project, that without it this project wouldnt be written in Java, and maybe wouldnt even exist!
📄️ Networking
TODO
📄️ Rendering
TODO